ESH-12176 · Innovation

Design Thinking Venture Sprint for Youth 14–17 — Innovation

A 24-hour intermediate course for teen founders and secondary-school learners who want to deliver a venture milestone under a structured sprint in design thinking. The course combines the innovation context with practical frameworks, realistic cases, guided exercises and a final applied output. Participants finish with a structured approach they can adapt to a real venture, team or project.

Live online24 hoursIntermediateYouth 14–17Launch pathway
Who it is for

Youth 14–17

Designed for teen founders and secondary-school learners. It is especially useful for learners who need a structured, practical route into design thinking rather than a purely theoretical overview.

Prerequisites

What you need

Curiosity about business or technology; no prior startup required.

Completion

European Startup Hub Certificate of Completion — Design Thinking Venture Sprint

Weekly venture milestones culminating in a demonstrable startup deliverable.

Learning outcomes

What you will be able to do.

Outcome 1

Explain the core principles of design thinking in the context of innovation.

Outcome 2

Diagnose a realistic design thinking challenge using structured startup tools.

Outcome 3

Build a practical design thinking output appropriate for youth 14–17.

Outcome 4

Evaluate evidence, assumptions and trade-offs before making design thinking decisions.

Outcome 5

Apply design thinking methods to a venture, project or organisational scenario.

Outcome 6

Create a next-step action plan that can be used after the course.

Full syllabus

12 course modules.

Each module combines explanation, examples and an applied activity.

Module 1

Foundations of Design Thinking

Practical study of foundations of design thinking with examples, prompts and an applied activity.

Module 2

The Innovation context

Practical study of the innovation context with examples, prompts and an applied activity.

Module 3

Customers, users and stakeholder needs

Practical study of customers, users and stakeholder needs with examples, prompts and an applied activity.

Module 4

Tools and frameworks for Design Thinking

Practical study of tools and frameworks for design thinking with examples, prompts and an applied activity.

Module 5

Evidence, data and assumptions

Practical study of evidence, data and assumptions with examples, prompts and an applied activity.

Module 6

Designing the approach

Practical study of designing the approach with examples, prompts and an applied activity.

Module 7

Execution and operating decisions

Practical study of execution and operating decisions with examples, prompts and an applied activity.

Module 8

Measurement and key indicators

Practical study of measurement and key indicators with examples, prompts and an applied activity.

Module 9

Risks, ethics and common failure modes

Practical study of risks, ethics and common failure modes with examples, prompts and an applied activity.

Module 10

Case study: Design Thinking in practice

Practical study of case study: design thinking in practice with examples, prompts and an applied activity.

Module 11

Applied workshop: build your Design Thinking output

Practical study of applied workshop: build your design thinking output with examples, prompts and an applied activity.

Module 12

Action plan and next milestones

Practical study of action plan and next milestones with examples, prompts and an applied activity.

Assessment

Weekly venture milestones culminating in a demonstrable startup deliverable.

Included materials

Digital course notes · Practical worksheets · Case exercises · Action-plan template · Completion record in ESH ID

Learning support

Platform learning support; live facilitator interaction is included where the delivery format states Live online or Blended online.

Course information & disclaimer

Educational programme. Completion does not constitute professional, legal, financial or investment advice and does not guarantee funding, employment or business outcomes. Catalogue version 2026.1 · Last reviewed 2026-08-24.

Ready to begin?

Design Thinking Venture Sprint for Youth 14–17 — Innovation · 24 hours · Live online

Enrol for €540