ESH-07766 · Product Management

User Research Venture Sprint for Youth 14–17 — Product Management

A 24-hour intermediate course for teen founders and secondary-school learners who want to deliver a venture milestone under a structured sprint in user research. The course combines the product management context with practical frameworks, realistic cases, guided exercises and a final applied output. Participants finish with a structured approach they can adapt to a real venture, team or project.

Self-paced online24 hoursIntermediateYouth 14–17Launch pathway
Who it is for

Youth 14–17

Designed for teen founders and secondary-school learners. It is especially useful for learners who need a structured, practical route into user research rather than a purely theoretical overview.

Prerequisites

What you need

Curiosity about business or technology; no prior startup required.

Completion

European Startup Hub Certificate of Completion — User Research Venture Sprint

Weekly venture milestones culminating in a demonstrable startup deliverable.

Learning outcomes

What you will be able to do.

Outcome 1

Explain the core principles of user research in the context of product management.

Outcome 2

Diagnose a realistic user research challenge using structured startup tools.

Outcome 3

Build a practical user research output appropriate for youth 14–17.

Outcome 4

Evaluate evidence, assumptions and trade-offs before making user research decisions.

Outcome 5

Apply user research methods to a venture, project or organisational scenario.

Outcome 6

Create a next-step action plan that can be used after the course.

Full syllabus

12 course modules.

Each module combines explanation, examples and an applied activity.

Module 1

Foundations of User Research

Practical study of foundations of user research with examples, prompts and an applied activity.

Module 2

The Product Management context

Practical study of the product management context with examples, prompts and an applied activity.

Module 3

Customers, users and stakeholder needs

Practical study of customers, users and stakeholder needs with examples, prompts and an applied activity.

Module 4

Tools and frameworks for User Research

Practical study of tools and frameworks for user research with examples, prompts and an applied activity.

Module 5

Evidence, data and assumptions

Practical study of evidence, data and assumptions with examples, prompts and an applied activity.

Module 6

Designing the approach

Practical study of designing the approach with examples, prompts and an applied activity.

Module 7

Execution and operating decisions

Practical study of execution and operating decisions with examples, prompts and an applied activity.

Module 8

Measurement and key indicators

Practical study of measurement and key indicators with examples, prompts and an applied activity.

Module 9

Risks, ethics and common failure modes

Practical study of risks, ethics and common failure modes with examples, prompts and an applied activity.

Module 10

Case study: User Research in practice

Practical study of case study: user research in practice with examples, prompts and an applied activity.

Module 11

Applied workshop: build your User Research output

Practical study of applied workshop: build your user research output with examples, prompts and an applied activity.

Module 12

Action plan and next milestones

Practical study of action plan and next milestones with examples, prompts and an applied activity.

Assessment

Weekly venture milestones culminating in a demonstrable startup deliverable.

Included materials

Digital course notes · Practical worksheets · Case exercises · Action-plan template · Completion record in ESH ID

Learning support

Platform learning support; live facilitator interaction is included where the delivery format states Live online or Blended online.

Course information & disclaimer

Educational programme. Completion does not constitute professional, legal, financial or investment advice and does not guarantee funding, employment or business outcomes. Catalogue version 2026.1 · Last reviewed 2026-08-24.

Ready to begin?

User Research Venture Sprint for Youth 14–17 — Product Management · 24 hours · Self-paced online

Enrol for €400